Subject: Re: 2.0,2.9 scaling bug Date: Wed, 25 May 1994 23:57:47 -0400 From: Jason B Koszarsky <kozarsky@cse.psu.edu> >I am scaling all three axes. To see what I'm getting at try the following: >Add a torus primative.Add a perfect sphere. Accept the default sizes in >both cases. This should produce a little ball in the middle ot the ring. >Pick the torus, multipick the sphere and group them so that the torus is >the parent. In group mode,with the torus+ball group picked, use the >transformation requestor and Scale 10,10,10 on all the axes. Presto, the >torus gets bigger and the sphere stays the same size! I tried this a couple different ways. The first as you suggest results only in the torus growing, the sphere remains the same. If you try this again but inside the transformation requester you tell it WORLD axes instead of LOCAL, it will scale both objects up. It will also scale both objects up if you use the interactive scaling method. Jason K. -=> RETURN TO CONTENTS!<=-